Painted 3D Sphere in PhotoshopDemonstrate mastery of the brush tool by painting a sphere in Photoshop.
Requirements: -Document size 8x10" at 150 ppi •Value Scale-9 different values: 4 tints, pure hue, 4 shades. •Realistic 3-D sphere in color, using the brush tool. •Use of a range of VALUES to create 3-D Form. (include highlight, gradation of value, reflected light, and a cast shadow). •Smooth blending of values with paintbrush tool. -Include an arrow for the light source. • Take a screen shot of your photoshop work area and submit the image in NEO/Canvas for grading. • Assignment is worth 20 points
1. Create the 9 step value scale. Label PURE HUE, TINTS, and SHADES (have these on one layer or separate layers) 2. Using the paint brush (big size) to make a sphere (start a new layer) 3. Mark with a drawn arrow pointing the direction of the light source (add a new layer) 4. Use a soft paint brush and lower the opacity between 20-50% and paint the shades on the sphere. Gradually getting into the dark color. Add reflective light at the bottom of the sphere (add a new layer for the shading). 5. Gradually add tints for the highlight area of the sphere (add a new layer for the highlights). 6. Start a new layer. Add the cast shadow of the sphere (ellipse marquee tool to select area). Use the gradient tool to add the cast shadow in the area you selected with the ellipse marquee tool. 7. Click on the layer adjustments and add a Gaussian Blue filter to the cast shadow (between 8-15 blur is great). 8. Take a screenshot of your Photoshop work area and submit the image in NEO/Canvas for grading.
Grading:
• Time, care, effort put into the assignment (assignment doesn't seem rushed) • Individual digital art skill development • Student completed 3-D sphere together as a class, followed steps instructor demonstrated, showing layers from the images/files provided by teacher • Student labeled: 4 tints, 1 pure hue, 4 shades, Sphere: shadowing/highlight areas using value scale color swatches, Arrow for direction of lightCast shadow below sphere, add gaussian blur Labeling: Tints, Pure Hue, Shades • Student used Photoshop • Student used class time wisely to complete the assignment (stayed on-task and not distracted by devices) • Student submitted assignment in a timely manner